StellarisDB

Post-Apocalyptic

Origin
Apocalypse

Post-Apocalyptic is an origin in Stellaris 4.5.2. Requirements: Does NOT have an Anglers Civic. Not with species Machine, species Machine and civic Agrarian Idyll. DLC: Apocalypse.

Kind
Origin
Group
Regular empires
Players can pick it
yes
ID
origin_post_apocalyptic
Post-Apocalyptic
Post-Apocalyptic

What Post-Apocalyptic does

The game's own effect text (the civic's description key), then its modifier lines as the game prints them.

- Homeworld: Tomb World

- Species Traits: Survivor

Requirements

Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.

Species traits it sets

Traits the files put on the founder species (traits = { … }); a second species where the origin has one.

In the game

Baptized by nuclear fire, this civilization has faced total annihilation - and survived. Devastated yet unbroken, they have rebuilt civilization from the ashes of their old world.

Try it in the empire builder →

Post-Apocalyptic: questions

What are the requirements for Post-Apocalyptic in Stellaris?

Does NOT have an Anglers Civic. Not with species Machine, species Machine and civic Agrarian Idyll. DLC: Apocalypse.

What does the Post-Apocalyptic origin do?

Its effects are listed in its description on this page.

What is the ID of Post-Apocalyptic?

origin_post_apocalyptic (Stellaris 4.5.2).

Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).

Spotted a mistake on this page?