
The Sacred Path
The Sacred Path is an origin in Stellaris 4.5.2. Requirements: Is some degree of Spiritualist. DLC: Nomads.
What The Sacred Path does
The game's own effect text (the civic's description key), then its modifier lines as the game prints them.
- Nomadic Origin
- Unique Arkship District: Consecrated Community
- Unique Jobs: High Pilgrim, Devoted Adept, Faithful Acolyte
Requirements
Read from the potential and possible blocks (the game's list rules: ethics, authority, civics, origin, species); the wording is ours, the quoted rule texts are the game's.
- Nomadic empire
- Is some degree of Spiritualist
In the game
WARNING: Disables Settling These nomadic spiritualists traverse a deified route dictated by their ancestral scriptures. With technological advancements and an evolving understanding of the galaxy, will the Pilgrimage remain their purpose?
Try it in the empire builder →
The Sacred Path: questions
What are the requirements for The Sacred Path in Stellaris?
Is some degree of Spiritualist. DLC: Nomads.
What does the The Sacred Path origin do?
Its effects are listed in its description on this page.
What is the ID of The Sacred Path?
origin_sacred_path (Stellaris 4.5.2).
Source: common/governments/civics/00_origins.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776).