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Planetary Storm Nullification

Tier 2 engineering technology · Industry
EngineeringTier 2IndustryCosmic Storms

Planetary Storm Nullification is a tier 2 engineering technology (Industry) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Planetary Storm Negation. It unlocks Storm Nullifier and Auto Hunker Down. Console: research_technology tech_advanced_industrial_storm_protection.

Planetary Storm NullificationIndustry· tier 22,000
Base cost
2,000 (scripted)
Area
Engineering
Tier
2
Draw weight
85
Path from start
1 techs, 3,000 research
ID
tech_advanced_industrial_storm_protection

What Planetary Storm Nullification does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +1Cosmic Storm Protection Tech Level

What Planetary Storm Nullification unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Building · 1

How to get Planetary Storm Nullification

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

Conditions (potential)
  • DLC: cosmic storms
  • Not: Wilderness empire

In the game

By consolidating local weather control systems, planetary weather patterns can be manipulated to significantly reduce most of the cosmic storms' harmful effects on production.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_advanced_industrial_storm_protection
Draw weight script, as in common/technology/00_cosmic_storm_tech.txt
modifier = {
	factor = 1.2
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_shared_knowledge
}
modifier = {
	factor = 1.5
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_protection_initiative
}
modifier = {
	factor = 1.75
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_galactic_management
}
modifier = {
	factor = 10000
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_utilization_protocols
}
modifier = {
	factor = 10000
	is_galactic_community_member = yes
	is_active_resolution = resolution_cosmic_storms_manipulation_mandate
}
modifier = {
	factor = value:storm_callers_councilor_tech_discovery_chance_multiplier
	any_owned_leader = {
		is_councilor = yes
		OR = {
			is_councilor_type = councilor_storm_callers
			is_councilor_type = councilor_storm_callers_megacorp
		}
	}
}
modifier = {
	factor = @storm_chasers_storm_tech_weight_mult
	has_origin = origin_storm_chasers
}
modifier = {
	factor = 0.5
	num_cosmic_storms_encountered < 4
}
modifier = {
	factor = 2
	OR = {
		has_origin = origin_storm_chasers
		has_storm_attraction_civic = yes
	}
}

Planetary Storm Nullification: questions

How do I get Planetary Storm Nullification in Stellaris?

Research Planetary Storm Negation first; then Planetary Storm Nullification can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What does Planetary Storm Nullification do?

It gives +1 Cosmic Storm Protection Tech Level. It unlocks Storm Nullifier (building) and Auto Hunker Down (edict).

What is the ID of Planetary Storm Nullification?

The technology's ID is tech_advanced_industrial_storm_protection. To get it with the console: research_technology tech_advanced_industrial_storm_protection (Stellaris 4.5.2).

How much does Planetary Storm Nullification cost?

2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_cosmic_storm_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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