StellarisDB

Planetary Engineering

Tier 2 engineering technology · Industry
EngineeringTier 2Industry

Planetary Engineering is a tier 2 engineering technology (Industry) in Stellaris 4.5.2. Its base cost is 2,000 research. It needs Space Exploration and Long-Range Mineral Scanners. It leads to 2 technologies. Console: research_technology tech_planetary_engineering.

Planetary EngineeringIndustry· tier 22,000
Base cost
2,000
Area
Engineering
Tier
2
Draw weight
85
Path from start
4 techs, 4,500 research
ID
tech_planetary_engineering

What Planetary Engineering does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • Unlocks Contract Type: Clear Blockers
    Clear Blockers contracts let us help out planet dwellers by removing the most common types of blockers hampering their colonies development.

What Planetary Engineering unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Starbase module · 1

How to get Planetary Engineering

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 85) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 4 technologies, 4,500 base research with this one
  1. Offworld Constructionstarting tech
  2. Zero-G Refineries1,000 · tier 1
  3. Long-Range Mineral Scanners1,500 · tier 1
  4. Space Explorationstarting tech
Conditions (potential)
  • Nomadic empire

What Planetary Engineering leads to

Technologies that list it as a prerequisite.

In the game

Advances in material collection and processing allows our Arkships to engage in planetary-scale resource extraction efforts, or even reshape entire biomes as needed.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_planetary_engineering
Draw weight script, as in common/technology/00_nomads_dlc_tech.txt
modifier = {
	factor = 2
	has_technology = tech_space_mining_3
}
modifier = {
	factor = 2
	has_technology = tech_space_mining_4
}
modifier = {
	factor = 2
	has_technology = tech_space_mining_5
}
modifier = {
	factor = 1.25
	has_tradition = tr_expansion_adopt
}

Planetary Engineering: questions

How do I get Planetary Engineering in Stellaris?

Research Space Exploration and Long-Range Mineral Scanners first (4 technologies in the whole chain); then Planetary Engineering can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What does Planetary Engineering do?

It unlocks Arkship Mining Array (starbase module). It leads to Civilian Arkships and Planetary Reprocessor.

What is the ID of Planetary Engineering?

The technology's ID is tech_planetary_engineering. To get it with the console: research_technology tech_planetary_engineering (Stellaris 4.5.2).

How much does Planetary Engineering cost?

2,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_nomads_dlc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

Spotted a mistake on this page?