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Advanced Afterburners

Tier 3 engineering technology · Propulsion
EngineeringTier 3Propulsion

Advanced Afterburners is a tier 3 engineering technology (Propulsion) in Stellaris 4.5.2. Its base cost is 5,000 research. It needs Afterburners and Plasma Thrusters. It unlocks Advanced Afterburners and Enhanced Maneuvering Tentacles. Console: research_technology tech_afterburners_2.

Advanced AfterburnersPropulsion· tier 35,000
Base cost
5,000
Area
Engineering
Tier
3
Draw weight
60
Path from start
4 techs, 12,250 research
ID
tech_afterburners_2

What Advanced Afterburners unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Advanced Afterburners

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 60) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.

The whole research path: 4 technologies, 12,250 base research with this one
  1. Ion Thrusters2,000 · tier 2
  2. Chemical Thrustersstarting tech
  3. Plasma Thrusters4,000 · tier 3
  4. Afterburners1,250 · tier 1

In the game

This improved version of the standard afterburners provide an even greater boost to a ship's combat speed.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_afterburners_2
Draw weight script, as in common/technology/00_eng_tech.txt
factor = 1.25

Advanced Afterburners: questions

How do I get Advanced Afterburners in Stellaris?

Research Afterburners and Plasma Thrusters first (4 technologies in the whole chain); then Advanced Afterburners can be drawn as one of the 3 engineering research options.

What does Advanced Afterburners do?

It unlocks Advanced Afterburners (ship component) and Enhanced Maneuvering Tentacles (ship component).

What is the ID of Advanced Afterburners?

The technology's ID is tech_afterburners_2. To get it with the console: research_technology tech_afterburners_2 (Stellaris 4.5.2).

How much does Advanced Afterburners cost?

5,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_eng_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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