
Xenology
Xenology is a tier 1 society technology (Biology) in Stellaris 4.5.2. Its base cost is 1,250 research. It has no prerequisite technology. It unlocks Alien Zoo. Console: research_technology tech_alien_life_studies.
What Xenology unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Xenology
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.
It needs no other technology.
- Regular empire (not gestalt)
In the game
Studying the fauna of other worlds gives insight into alien behaviors, allowing us to identify and domesticate docile entities.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_alien_life_studiesDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 2
OR = {
has_ethic = ethic_xenophile
AND = {
has_ethic = ethic_xenophobe
NOT = {
has_ai_personality = xenophobic_isolationists
}
}
}
}
modifier = {
factor = 3
OR = {
has_ethic = ethic_fanatic_xenophile
AND = {
has_ethic = ethic_fanatic_xenophobe
NOT = {
has_ai_personality = xenophobic_isolationists
}
}
}
}
modifier = {
factor = 0
NOR = {
any_owned_planet = {
OR = {
has_deposit = d_alien_pets_deposit
has_deposit = d_avian_reserve
any_owned_pop_group = {
OR = {
is_sapient = no
is_livestock = yes
has_disconnected_drone_citizenship_type = yes
}
}
}
}
}
}
modifier = {
factor = 0
is_guided_sapience_empire = yes
}
modifier = {
factor = 2
has_relic = r_pox_sample
}Xenology: questions
How do I get Xenology in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 1 is open. It also has conditions (see Requirements on this page).
What does Xenology do?
It unlocks Alien Zoo (building).
What is the ID of Xenology?
The technology's ID is tech_alien_life_studies. To get it with the console: research_technology tech_alien_life_studies (Stellaris 4.5.2).
How much does Xenology cost?
1,250 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.