
Flagella Weaponization
Flagella Weaponization is a tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 3,000 research. It has no prerequisite technology. It unlocks Amoeba Flagella and Flagella Swarmers. Console: research_technology tech_amoeba_strike_craft_1.
What Flagella Weaponization unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
Arkship Amoeba Hangar Baycondition
Orbital Ring Amoeba Hangar Baycondition
Starbase Amoeba Hangar Baycondition
Waystation Amoeba Hangar Baycondition
How to get Flagella Weaponization
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
It needs no other technology.
In the game
By altering the breeding process of Space Amoebas, we can program their symbiotic flagella to act as organic strike craft for our navy.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_amoeba_strike_craft_1Flagella Weaponization: questions
How do I get Flagella Weaponization in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 2 is open.
What does Flagella Weaponization do?
It unlocks Amoeba Flagella (ship component), Flagella Swarmers (ship component), Arkship Amoeba Hangar Bay (starbase module), Orbital Ring Amoeba Hangar Bay (starbase module), Starbase Amoeba Hangar Bay (starbase module) and Waystation Amoeba Hangar Bay (starbase module).
What is the ID of Flagella Weaponization?
The technology's ID is tech_amoeba_strike_craft_1. To get it with the console: research_technology tech_amoeba_strike_craft_1 (Stellaris 4.5.2).
How much does Flagella Weaponization cost?
3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_weapon_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.