StellarisDB

Capacity Boosters

Tier 4 society technology · Biology
SocietyTier 4BiologyRare

Capacity Boosters is a rare tier 4 society technology (Biology) in Stellaris 4.5.2. Its base cost is 12,000 research. It needs Selected Lineages. Console: research_technology tech_capacity_boosters.

Capacity BoostersBiology· tier 412,000
Base cost
12,000
Area
Society
Tier
4
Draw weight
35
Path from start
3 techs, 20,500 research
ID
tech_capacity_boosters

How to get Capacity Boosters

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 35) and its weight modifiers. Tier 4 opens after 6 tier 3 technologies of the same area. As a rare technology it is drawn less often, and some rare ones only appear after an event, a relic or a special project.

The whole research path: 3 technologies, 20,500 base research with this one
  1. Genome Mapping1,000 · tier 1
  2. Vitality Boosters2,500 · tier 2
  3. Selected Lineages5,000 · tier 3
Conditions (potential)

In the game

We leave nothing to chance, no matter the cost. Through exacting curation of DNA banks do we build the leaders of tomorrow.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_capacity_boosters
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 0.5
modifier = {
	factor = 0.20
	NOR = {
		has_trait_in_council = {
			TRAIT = leader_trait_expertise_biology
		}
		has_trait_in_council = {
			TRAIT = leader_trait_curator
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius
		}
		has_trait_in_council = {
			TRAIT = leader_trait_spark_of_genius_2
		}
	}
}
modifier = {
	factor = 0
	is_egalitarian = yes
}
modifier = {
	factor = 2
	is_authoritarian = yes
}
modifier = {
	factor = @federation_perk_factor
	has_federation = yes
	federation = {
		has_federation_perk = rare_tech_boost
		any_member = {
			has_technology = tech_capacity_boosters
		}
	}
}
modifier = {
	factor = 2
	has_relic = r_pox_sample
}
modifier = {
	factor = 0.5
	is_individual_machine = yes
	any_owned_species = {
		is_organic_species = no
	}
}

Capacity Boosters: questions

How do I get Capacity Boosters in Stellaris?

Research Selected Lineages first (3 technologies in the whole chain); then Capacity Boosters can be drawn as one of the 3 society research options. It is a rare technology: its draw weight is low, and some are only offered after an event, a relic or a special project. It also has conditions (see Requirements on this page).

What is the ID of Capacity Boosters?

The technology's ID is tech_capacity_boosters. To get it with the console: research_technology tech_capacity_boosters (Stellaris 4.5.2).

How much does Capacity Boosters cost?

12,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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