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Vitality Boosters

Tier 2 society technology · Biology
SocietyTier 2Biology

Vitality Boosters is a tier 2 society technology (Biology) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Genome Mapping. It leads to 2 technologies. Console: research_technology tech_vitality_boosters.

Vitality BoostersBiology· tier 22,500
Base cost
2,500
Area
Society
Tier
2
Draw weight
75
Path from start
1 techs, 3,500 research
ID
tech_vitality_boosters

What Vitality Boosters does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +10Leader Lifespan

How to get Vitality Boosters

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

Conditions (potential)

What Vitality Boosters leads to

Technologies that list it as a prerequisite.

In the game

Where the body fails, science intervenes.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_vitality_boosters
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1.5
modifier = {
	factor = 1.25
	is_hive_empire = yes
}
modifier = {
	factor = 1.25
	has_tradition = tr_supremacy_adopt
}
modifier = {
	factor = 2
	has_relic = r_pox_sample
}
modifier = {
	factor = 0.5
	is_individual_machine = yes
}
modifier = {
	factor = 0.5
	has_origin = origin_synthetic_fertility
}
modifier = {
	factor = 2
	AND = {
		is_individual_machine = yes
		any_owned_species = {
			is_organic_species = yes
		}
	}
}

Vitality Boosters: questions

How do I get Vitality Boosters in Stellaris?

Research Genome Mapping first; then Vitality Boosters can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Vitality Boosters do?

It gives +10 Leader Lifespan. It leads to Cell Revitalization and Selected Lineages.

What is the ID of Vitality Boosters?

The technology's ID is tech_vitality_boosters. To get it with the console: research_technology tech_vitality_boosters (Stellaris 4.5.2).

How much does Vitality Boosters cost?

2,500 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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