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Improved Production

Tier 2 society technology · Statecraft
SocietyTier 2Statecraft

Improved Production is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Societal Unification. It leads to Efficiencies of Scale. Console: research_technology tech_capital_productivity_1.

Improved ProductionStatecraft· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
2 techs, 4,000 research
ID
tech_capital_productivity_1

How to get Improved Production

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 2 technologies, 4,000 base research with this one
  1. Unified Governmentstarting tech
  2. Societal Unification1,000 · tier 1

What Improved Production leads to

Technologies that list it as a prerequisite.

In the game

As our colonies become more developed, we can gain significant improvements to our throughput.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_capital_productivity_1
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1
modifier = {
	factor = 0.25
	NOT = {
		has_tradition = tr_prosperity_finish
	}
}

Improved Production: questions

How do I get Improved Production in Stellaris?

Research Societal Unification first (2 technologies in the whole chain); then Improved Production can be drawn as one of the 3 society research options.

What does Improved Production do?

It leads to Efficiencies of Scale.

What is the ID of Improved Production?

The technology's ID is tech_capital_productivity_1. To get it with the console: research_technology tech_capital_productivity_1 (Stellaris 4.5.2).

How much does Improved Production cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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