StellarisDB

Efficiencies of Scale

Tier 3 society technology · Statecraft
SocietyTier 3Statecraft

Efficiencies of Scale is a tier 3 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 6,000 research. It needs Colonial Centralization and Improved Production. It leads to Maximized Productivity. Console: research_technology tech_capital_productivity_2.

Efficiencies of ScaleStatecraft· tier 36,000
Base cost
6,000
Area
Society
Tier
3
Draw weight
70
Path from start
4 techs, 12,500 research
ID
tech_capital_productivity_2

How to get Efficiencies of Scale

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.

The whole research path: 4 technologies, 12,500 base research with this one
  1. Unified Governmentstarting tech
  2. Societal Unification1,000 · tier 1
  3. Improved Production3,000 · tier 2
  4. Colonial Centralization2,500 · tier 2

What Efficiencies of Scale leads to

Technologies that list it as a prerequisite.

In the game

Increased population density gives us an opportunity to further increase productivity.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_capital_productivity_2
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 1
modifier = {
	factor = 0.25
	NOT = {
		has_tradition = tr_prosperity_finish
	}
}

Efficiencies of Scale: questions

How do I get Efficiencies of Scale in Stellaris?

Research Colonial Centralization and Improved Production first (4 technologies in the whole chain); then Efficiencies of Scale can be drawn as one of the 3 society research options.

What does Efficiencies of Scale do?

It leads to Maximized Productivity.

What is the ID of Efficiencies of Scale?

The technology's ID is tech_capital_productivity_2. To get it with the console: research_technology tech_capital_productivity_2 (Stellaris 4.5.2).

How much does Efficiencies of Scale cost?

6,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

Spotted a mistake on this page?