
Centralized Command
Centralized Command is a tier 3 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 5,000 research. It has no prerequisite technology. It unlocks Military Academy and leads to Combat Training. Console: research_technology tech_centralized_command.
What Centralized Command does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +2Max Occupation Garrisons
What Centralized Command unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Centralized Command
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 60) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.
It needs no other technology.
What Centralized Command leads to
Technologies that list it as a prerequisite.
In the game
Creating dedicated headquarters for all levels of military operations shapes an efficient fleet, and lays a better foundation for future military training.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_centralized_commandDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 2
is_militarist = yes
}Centralized Command: questions
How do I get Centralized Command in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 society research options once tier 3 is open.
What does Centralized Command do?
It gives +2 Max Occupation Garrisons. It unlocks Military Academy (building). It leads to Combat Training.
What is the ID of Centralized Command?
The technology's ID is tech_centralized_command. To get it with the console: research_technology tech_centralized_command (Stellaris 4.5.2).
How much does Centralized Command cost?
5,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.