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Combat Training

Tier 3 society technology · Military Theory
SocietyTier 3Military Theory

Combat Training is a tier 3 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Centralized Command. It leads to 2 technologies. Console: research_technology tech_combat_training.

Combat TrainingMilitary Theory· tier 34,000
Base cost
4,000
Area
Society
Tier
3
Draw weight
65
Path from start
1 techs, 9,000 research
ID
tech_combat_training

What Combat Training does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +15%Assault Army Damage
  • +15%Assault Army Morale

How to get Combat Training

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.

What Combat Training leads to

Technologies that list it as a prerequisite.

In the game

A more extensive training program for new recruits, including realistic combat scenarios, prepare them for the field.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_combat_training
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 2
	is_militarist = yes
}

Combat Training: questions

How do I get Combat Training in Stellaris?

Research Centralized Command first; then Combat Training can be drawn as one of the 3 society research options.

What does Combat Training do?

It gives +15% Assault Army Damage and +15% Assault Army Morale. It leads to Aggressive Conditioning and Nerve Dampeners.

What is the ID of Combat Training?

The technology's ID is tech_combat_training. To get it with the console: research_technology tech_combat_training (Stellaris 4.5.2).

How much does Combat Training cost?

4,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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