
Crystal-Infused Plating
Crystal-Infused Plating is a tier 2 engineering technology (Materials) in Stellaris 4.5.2. Its base cost is 3,000 research. It has no prerequisite technology. It unlocks Crystal Infused Innards, Large Crystal-Infused Plating, Medium Crystal-Infused Plating and 1 more. Console: research_technology tech_crystal_armor_1.
What Crystal-Infused Plating unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Crystal-Infused Plating
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 0) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
It needs no other technology.
In the game
By infusing armor plating with Crystalline matter we are able to further increase the durability of our ships' protective hulls.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_crystal_armor_1Draw weight script, as in common/technology/00_eng_tech.txt
modifier = {
add = 5
has_country_flag = crystal_armor_1_weight
}Crystal-Infused Plating: questions
How do I get Crystal-Infused Plating in Stellaris?
It has no prerequisite: it can be drawn as one of the 3 engineering research options once tier 2 is open.
What does Crystal-Infused Plating do?
It unlocks Crystal Infused Innards (ship component), Large Crystal-Infused Plating (ship component), Medium Crystal-Infused Plating (ship component), Small Crystal-Infused Plating (ship component) and Arkship Crystal Plating (starbase building).
What is the ID of Crystal-Infused Plating?
The technology's ID is tech_crystal_armor_1. To get it with the console: research_technology tech_crystal_armor_1 (Stellaris 4.5.2).
How much does Crystal-Infused Plating cost?
3,000 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_eng_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.