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Doctrine: Space Combat

Tier 1 society technology · Military Theory
SocietyTier 1Military Theory

Doctrine: Space Combat is a tier 1 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 1,000 research. It has no prerequisite technology. It unlocks Fleet Supremacy and leads to Doctrine: Reactive Formations. Console: research_technology tech_doctrine_fleet_size_1.

Doctrine: Space CombatMilitary Theory· tier 11,000
Base cost
1,000
Area
Society
Tier
1
Draw weight
100
Path from start
none
ID
tech_doctrine_fleet_size_1

What Doctrine: Space Combat does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +20Fleet Command Limit

What Doctrine: Space Combat unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Edict · 1

How to get Doctrine: Space Combat

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 100) and its weight modifiers.

It needs no other technology.

What Doctrine: Space Combat leads to

Technologies that list it as a prerequisite.

In the game

Gradual adaptation to the realities of deep-space combat allows us to effectively coordinate larger maneuvers.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_doctrine_fleet_size_1
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 3
modifier = {
	factor = 2
	is_militarist = yes
}

Doctrine: Space Combat: questions

How do I get Doctrine: Space Combat in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 society research options once tier 1 is open.

What does Doctrine: Space Combat do?

It gives +20 Fleet Command Limit. It unlocks Fleet Supremacy (edict). It leads to Doctrine: Reactive Formations.

What is the ID of Doctrine: Space Combat?

The technology's ID is tech_doctrine_fleet_size_1. To get it with the console: research_technology tech_doctrine_fleet_size_1 (Stellaris 4.5.2).

How much does Doctrine: Space Combat cost?

1,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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