
Holographic Rituals
Holographic Rituals is a tier 2 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Unified Government. It unlocks Grim Holotemple and Holotemple and leads to Consecration Fields. Console: research_technology tech_holographic_rituals.
What Holographic Rituals unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Holographic Rituals
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.
- Any of
- Spiritualist
- Not: Gestalt Consciousness
- Has make spiritualist perk
What Holographic Rituals leads to
Technologies that list it as a prerequisite.
In the game
Seeing is believing, and belief begets reality.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_holographic_ritualsDraw weight script, as in common/technology/00_soc_tech.txt
modifier = {
factor = 0
NOR = {
has_technology = tech_mine_rare_crystals
has_technology = tech_rare_crystals
has_country_flag = has_market_access
}
}Holographic Rituals: questions
How do I get Holographic Rituals in Stellaris?
Research Unified Government first; then Holographic Rituals can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).
What does Holographic Rituals do?
It unlocks Grim Holotemple (building) and Holotemple (building). It leads to Consecration Fields.
What is the ID of Holographic Rituals?
The technology's ID is tech_holographic_rituals. To get it with the console: research_technology tech_holographic_rituals (Stellaris 4.5.2).
How much does Holographic Rituals cost?
2,500 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.