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Hostile Environment Adaptation

Tier 2 society technology · New Worlds
SocietyTier 2New Worlds

Hostile Environment Adaptation is a tier 2 society technology (New Worlds) in Stellaris 4.5.2. Its base cost is 3,000 research. It needs Atmospheric Filtering. It leads to 2 technologies. Console: research_technology tech_colonization_3.

Hostile Environment AdaptationNew Worlds· tier 23,000
Base cost
3,000
Area
Society
Tier
2
Draw weight
70
Path from start
3 techs, 4,500 research
ID
tech_colonization_3

What Hostile Environment Adaptation does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5%Habitability

How to get Hostile Environment Adaptation

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 70) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 3 technologies, 4,500 base research with this one
  1. Space Explorationstarting tech
  2. New Worlds Protocolstarting tech
  3. Atmospheric Filtering1,500 · tier 2

What Hostile Environment Adaptation leads to

Technologies that list it as a prerequisite.

In the game

Further study into the hazardous environments found on other planets help alleviate the difficulties that colonizers encounter in their day-to-day lives on foreign worlds.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_colonization_3

Hostile Environment Adaptation: questions

How do I get Hostile Environment Adaptation in Stellaris?

Research Atmospheric Filtering first (3 technologies in the whole chain); then Hostile Environment Adaptation can be drawn as one of the 3 society research options.

What does Hostile Environment Adaptation do?

It gives +5% Habitability. It leads to Foreign Soil Enrichment and Tomb World Adaptation.

What is the ID of Hostile Environment Adaptation?

The technology's ID is tech_colonization_3. To get it with the console: research_technology tech_colonization_3 (Stellaris 4.5.2).

How much does Hostile Environment Adaptation cost?

3,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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