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Interstellar Fleet Traditions

Tier 2 society technology · Military Theory
SocietyTier 2Military Theory

Interstellar Fleet Traditions is a tier 2 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 2,500 research. It has no prerequisite technology. It leads to Refit Standards. Console: research_technology tech_interstellar_fleet_traditions.

Interstellar Fleet TraditionsMilitary Theory· tier 22,500
Base cost
2,500
Area
Society
Tier
2
Draw weight
75
Path from start
none
ID
tech_interstellar_fleet_traditions

What Interstellar Fleet Traditions unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Starbase building · 3

How to get Interstellar Fleet Traditions

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

It needs no other technology.

What Interstellar Fleet Traditions leads to

Technologies that list it as a prerequisite.

In the game

A body of knowledge regarding combat behaviors is useless without a strong code governing its use.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_interstellar_fleet_traditions
Draw weight script, as in common/technology/00_soc_tech.txt
factor = 3
modifier = {
	factor = 2
	is_militarist = yes
}

Interstellar Fleet Traditions: questions

How do I get Interstellar Fleet Traditions in Stellaris?

It has no prerequisite: it can be drawn as one of the 3 society research options once tier 2 is open.

What does Interstellar Fleet Traditions do?

It unlocks Arkship Fleet Academy (starbase building), Fleet Academy (starbase building) and Naval Logistics Office (starbase building). It leads to Refit Standards.

What is the ID of Interstellar Fleet Traditions?

The technology's ID is tech_interstellar_fleet_traditions. To get it with the console: research_technology tech_interstellar_fleet_traditions (Stellaris 4.5.2).

How much does Interstellar Fleet Traditions cost?

2,500 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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