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Improved Mauler Development

Tier 1 society technology · Biology
SocietyTier 1Biology

Improved Mauler Development is a tier 1 society technology (Biology) in Stellaris 4.5.2. Its base cost is 1,250 research. It needs Maulers. It unlocks Corrosive Fluids, Juvenile Growth Gland, Metabolic Recycler and 2 more and leads to Advanced Mauler Development. Console: research_technology tech_mauler_growth_1.

Improved Mauler DevelopmentBiology· tier 11,250
Base cost
1,250
Area
Society
Tier
1
Draw weight
95
Path from start
1 techs, 1,250 research
ID
tech_mauler_growth_1

What Improved Mauler Development does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +20Fleet Command Limit
  • Unlocks Ship Type: Mature Mauler
    Mature Mauler A Mature Mauler has been selectively grown to support greater firepower and armor.

What Improved Mauler Development unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Improved Mauler Development

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 95) and its weight modifiers.

Conditions (potential)
  • Uses bio-ships

What Improved Mauler Development leads to

Technologies that list it as a prerequisite.

In the game

Refined incubation processes reduce maturation times and improve structural integrity of organic starships. Enhanced nutrient delivery systems and genetic tuning ensure the vessels are both swift and resilient.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_mauler_growth_1
Draw weight script, as in common/technology/00_biogenesis_tech.txt
modifier = {
	factor = 0.1
	NOT = {
		years_passed > 10
	}
}
modifier = {
	factor = 10
	any_neighbor_country = {
		has_technology = tech_mauler_growth_1
	}
}
modifier = {
	factor = 2
	years_passed > 15
}
modifier = {
	factor = 3
	years_passed > 20
}
modifier = {
	factor = 4
	years_passed > 30
}
modifier = {
	factor = 1.25
	has_tradition = tr_supremacy_adopt
}

Improved Mauler Development: questions

How do I get Improved Mauler Development in Stellaris?

Research Maulers first; then Improved Mauler Development can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Improved Mauler Development do?

It gives +20 Fleet Command Limit. It unlocks Corrosive Fluids (ship component), Juvenile Growth Gland (ship component), Metabolic Recycler (ship component), Mature Mauler (ship size) and Mature Offspring Mauler (ship size). It leads to Advanced Mauler Development.

What is the ID of Improved Mauler Development?

The technology's ID is tech_mauler_growth_1. To get it with the console: research_technology tech_mauler_growth_1 (Stellaris 4.5.2).

How much does Improved Mauler Development cost?

1,250 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_biogenesis_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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