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Idyllic Architecture

Tier 3 society technology · Statecraft
SocietyTier 3Statecraft

Idyllic Architecture is a tier 3 society technology (Statecraft) in Stellaris 4.5.2. Its base cost is 4,000 research. It needs Weather Control Systems. It unlocks Organic Paradise, Paradise Dome and Utopian Communal Housing. Console: research_technology tech_paradise_dome.

Idyllic ArchitectureStatecraft· tier 34,000
Base cost
4,000
Area
Society
Tier
3
Draw weight
65
Path from start
1 techs, 6,500 research
ID
tech_paradise_dome

What Idyllic Architecture unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

How to get Idyllic Architecture

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 65) and its weight modifiers. Tier 3 opens after 6 tier 2 technologies of the same area.

Conditions (potential)

In the game

With the latest advances in architecture, landscaping and holographic technology, we shall build the homes of the future.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_paradise_dome
Draw weight script, as in common/technology/00_soc_tech.txt
modifier = {
	factor = 0
	NOR = {
		has_technology = tech_mine_rare_crystals
		has_technology = tech_rare_crystals
		has_country_flag = has_market_access
	}
}

Idyllic Architecture: questions

How do I get Idyllic Architecture in Stellaris?

Research Weather Control Systems first; then Idyllic Architecture can be drawn as one of the 3 society research options. It also has conditions (see Requirements on this page).

What does Idyllic Architecture do?

It unlocks Organic Paradise (building), Paradise Dome (building) and Utopian Communal Housing (building).

What is the ID of Idyllic Architecture?

The technology's ID is tech_paradise_dome. To get it with the console: research_technology tech_paradise_dome (Stellaris 4.5.2).

How much does Idyllic Architecture cost?

4,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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