StellarisDB

Organic Paradise

Unity building
Not built directly

Organic Paradise is an unity building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds 3,000 Bio-Trophies jobs. It needs Idyllic Architecture.

Cost
600Minerals50Exotic Gases
Upkeep
5Energy Credits1Exotic Gases
Build time
480 days
Housing
—
ID
building_organic_paradise

Jobs Organic Paradise adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals50Exotic Gases
60Rare Crystals — Nomadic empire
  • Nomadic empire
Upkeep a month
5Energy Credits1Exotic Gases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Organic Sanctuary
  2. →Organic Paradise

How to unlock Organic Paradise

Shown when (potential)
Destroyed or converted when (destroy_trigger)

In the game

An AI-controlled artificial paradise designed to satisfy every need a sapient organic being might have, just so long as it does not express a need for self-determination. The organics within have their housing needs completely fulfilled.

ID

building_organic_paradise

Organic Paradise: questions

How much does Organic Paradise cost in Stellaris?

600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).

What jobs does Organic Paradise give?

3,000 Bio-Trophies for every empire.

What does Organic Paradise upgrade from and to?

It is upgraded from Organic Sanctuary.

What is the ID of Organic Paradise?

building_organic_paradise (common/buildings, Stellaris 4.5.2).

Source: common/buildings/08_unity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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