
Organic Paradise
Organic Paradise is an unity building in Stellaris 4.5.2. It costs 600 Minerals, 50 Exotic Gases and takes 480 days to build, with an upkeep of 5 Energy Credits, 1 Exotic Gases a month. It adds 3,000 Bio-Trophies jobs. It needs Idyllic Architecture.
Jobs Organic Paradise adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
3,000 Bio-Trophiesfor every empire
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
600Minerals
50Exotic Gases
60Rare Crystals — Nomadic empire- Nomadic empire
- Upkeep a month
5Energy Credits
1Exotic Gases
Upgrade chain
upgrades = { } in the files: each building upgrades to the next.
How to unlock Organic Paradise
- Owner
- Civic: Rogue Servitor
- Not: Is hospitality servitor empire
- Civic: Rogue Servitor
- Origin: Forever Cruise
- Not: Country flag: forever_cruise_over
Destroyed or converted when (destroy_trigger)
- Not: owner
In the game
An AI-controlled artificial paradise designed to satisfy every need a sapient organic being might have, just so long as it does not express a need for self-determination. The organics within have their housing needs completely fulfilled.
ID
building_organic_paradiseOrganic Paradise: questions
How much does Organic Paradise cost in Stellaris?
600 Minerals, 50 Exotic Gases, 480 days to build; upkeep 5 Energy Credits, 1 Exotic Gases a month (common/buildings, base values).
What jobs does Organic Paradise give?
3,000 Bio-Trophies for every empire.
What does Organic Paradise upgrade from and to?
It is upgraded from Organic Sanctuary.
What is the ID of Organic Paradise?
building_organic_paradise (common/buildings, Stellaris 4.5.2).
Source: common/buildings/08_unity_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
