
Administrative Efficiency
Administrative Efficiency is a repeatable society technology (New Worlds) in Stellaris 4.5.2. Its base cost is 50,000 research, rising by 5,000 per level. It needs Galactic Bureaucracy. Console: research_technology tech_repeatable_improved_core_system_cap.
What Administrative Efficiency does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +5%
Monthly Unity
How to get Administrative Efficiency
Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.
The whole research path: 5 technologies, 58,250 base research with this one
In the game
Restructuring the managerial web linking core worlds to the capital can help alleviate the administrative stressors and information chokepoints that frequently arise within a budding empire.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_repeatable_improved_core_system_capDraw weight script, as in common/technology/00_soc_tech_repeatable.txt
factor = @repatableTechFactor
Administrative Efficiency: questions
How do I get Administrative Efficiency in Stellaris?
Research Galactic Bureaucracy first (5 technologies in the whole chain); then Administrative Efficiency can be drawn as one of the 3 society research options.
What does Administrative Efficiency do?
It gives +5% Monthly Unity.
What is the ID of Administrative Efficiency?
The technology's ID is tech_repeatable_improved_core_system_cap. To get it with the console: research_technology tech_repeatable_improved_core_system_cap (Stellaris 4.5.2).
How much does Administrative Efficiency cost?
50,000 society research before modifiers, +5,000 per level. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.
Source: common/technology/00_soc_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.