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Fleet Management Procedures

Tier 5 society technology · Military Theory
SocietyTier 5Military Theory

Fleet Management Procedures is a tier 5 society technology (Military Theory) in Stellaris 4.5.2. Its base cost is 50,000 research. It needs Doctrine: Fleet Liaisons. Console: research_technology tech_repeatable_naval_cap.

Fleet Management ProceduresMilitary Theory· tier 550,000
Base cost
50,000
Area
Society
Tier
5
Draw weight
15
Path from start
4 techs, 69,750 research
ID
tech_repeatable_naval_cap

What Fleet Management Procedures does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +20Naval Capacity

How to get Fleet Management Procedures

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.

The whole research path: 4 technologies, 69,750 base research with this one
  1. Doctrine: Fleet Support1,250 · tier 1
  2. Doctrine: Support Vessels2,500 · tier 2
  3. Doctrine: Interstellar Logistics4,000 · tier 3
  4. Doctrine: Fleet Liaisons12,000 · tier 4

In the game

Improved fleet management procedures will free up the resources needed to maintain a bigger fleet.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_repeatable_naval_cap
Draw weight script, as in common/technology/00_soc_tech_repeatable.txt
factor = @repatableTechFactor

Fleet Management Procedures: questions

How do I get Fleet Management Procedures in Stellaris?

Research Doctrine: Fleet Liaisons first (4 technologies in the whole chain); then Fleet Management Procedures can be drawn as one of the 3 society research options.

What does Fleet Management Procedures do?

It gives +20 Naval Capacity.

What is the ID of Fleet Management Procedures?

The technology's ID is tech_repeatable_naval_cap. To get it with the console: research_technology tech_repeatable_naval_cap (Stellaris 4.5.2).

How much does Fleet Management Procedures cost?

50,000 society research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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