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Cell Revitalization

Repeatable society technology · Biology
SocietyBiologyRepeatable

Cell Revitalization is a repeatable society technology (Biology) in Stellaris 4.5.2. Its base cost is 50,000 research, rising by 5,000 per level. It needs Vitality Boosters. Console: research_technology tech_repeatable_improved_leader_life_span.

Cell RevitalizationBiology· repeatable50,000
Base cost
50,000
Per level
+5,000
Area
Society
Tier
repeatable
Draw weight
15
Path from start
2 techs, 53,500 research
ID
tech_repeatable_improved_leader_life_span

What Cell Revitalization does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +5Leader Lifespan

How to get Cell Revitalization

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 15) and its weight modifiers. Tier 5 opens after 6 tier 4 technologies of the same area.

The whole research path: 2 technologies, 53,500 base research with this one
  1. Genome Mapping1,000 · tier 1
  2. Vitality Boosters2,500 · tier 2

In the game

Regimens of periodic cell revitalization treatments keep the leader class spry and active beyond traditionally expected lifespans.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_repeatable_improved_leader_life_span
Draw weight script, as in common/technology/00_soc_tech_repeatable.txt
factor = @repatableTechFactor

Cell Revitalization: questions

How do I get Cell Revitalization in Stellaris?

Research Vitality Boosters first (2 technologies in the whole chain); then Cell Revitalization can be drawn as one of the 3 society research options.

What does Cell Revitalization do?

It gives +5 Leader Lifespan.

What is the ID of Cell Revitalization?

The technology's ID is tech_repeatable_improved_leader_life_span. To get it with the console: research_technology tech_repeatable_improved_leader_life_span (Stellaris 4.5.2).

How much does Cell Revitalization cost?

50,000 society research before modifiers, +5,000 per level. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_soc_tech_repeatable.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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