
Waystations
Waystations is a tier 0 engineering technology (Voidcraft) in Stellaris 4.5.2. Empires start with it. It needs Offworld Construction. It unlocks Waystation and leads to Improved Wayline Logistics. Console: research_technology tech_waystation_1.
What Waystations does
Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.
- +2Station Capacity
- Unlocks Station: Waystations Unlocks Contract: Build WaystationWaystations collect celestial resources and form interstellar trade routes.
What Waystations unlocks
Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.
How to get Waystations
Empires that meet its conditions start with it (start_tech).
- Nomadic empire
What Waystations leads to
Technologies that list it as a prerequisite.
In the game
Waystations collect celestial resources and form interstellar trade routes.
Console command
Typed in the game's console (the ~ key); achievements are off for that game.
research_technology tech_waystation_1Waystations: questions
How do I get Waystations in Stellaris?
Every empire that meets its conditions starts with Waystations.
What does Waystations do?
It gives +2 Station Capacity. It unlocks Waystation (megastructure) and Waystation (ship size). It leads to Improved Wayline Logistics.
What is the ID of Waystations?
The technology's ID is tech_waystation_1. To get it with the console: research_technology tech_waystation_1 (Stellaris 4.5.2).
Source: common/technology/00_nomads_dlc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.