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Improved Wayline Logistics

Tier 2 engineering technology · Voidcraft
EngineeringTier 2Voidcraft

Improved Wayline Logistics is a tier 2 engineering technology (Voidcraft) in Stellaris 4.5.2. Its base cost is 2,500 research. It needs Waystations. It unlocks Wayport and leads to Advanced Wayline Logistics. Console: research_technology tech_waystation_2.

Improved Wayline LogisticsVoidcraft· tier 22,500
Base cost
2,500
Area
Engineering
Tier
2
Draw weight
75
Path from start
2 techs, 2,500 research
ID
tech_waystation_2

What Improved Wayline Logistics does

Modifiers as the game prints them, from the technology's modifier block; then the unlock lines its research card shows.

  • +4Station Capacity
  • +2Logistic Ship Capacity
  • +25%Logistic Ship Stockpile Capacity
  • Unlocks Station Upgrade: Wayport
    Allows the construction of upgraded Waystations with expanded storage and improved logistical capacity.

What Improved Wayline Logistics unlocks

Everything in the game files that lists this technology as a prerequisite; “condition” marks objects that check for it in their conditions instead.

Ship size · 1
Starbase module · 1

How to get Improved Wayline Logistics

Research in Stellaris is drawn: each area offers 3 cards at a time, weighted by each technology's draw weight (here 75) and its weight modifiers. Tier 2 opens after 6 tier 1 technologies of the same area.

The whole research path: 2 technologies, 2,500 base research with this one
  1. Offworld Constructionstarting tech
  2. Waystationsstarting tech
Conditions (potential)
  • Nomadic empire

What Improved Wayline Logistics leads to

Technologies that list it as a prerequisite.

Other names for some empires

technology_swap: the same research shows another name (and sometimes other effects) when its condition holds.

In the game

Our Waystations are no longer simple markers along the stars. Improved logistics allow them to store greater reserves and transfer resources more efficiently along established Waylines.

Console command

Typed in the game's console (the ~ key); achievements are off for that game.

research_technology tech_waystation_2
Draw weight script, as in common/technology/00_nomads_dlc_tech.txt
modifier = {
	factor = 0.1
	NOT = {
		years_passed > 20
	}
}
modifier = {
	factor = 10
	any_neighbor_country = {
		has_technology = tech_starbase_3
	}
}
modifier = {
	factor = 2
	years_passed > 30
}
modifier = {
	factor = 3
	years_passed > 35
}
modifier = {
	factor = 4
	years_passed > 40
}
modifier = {
	factor = 5
	count_starbase_sizes = {
		starbase_size = starbase_waystation_1
		count >= 3
	}
}
modifier = {
	factor = 1.25
	has_tradition = tr_expansion_adopt
}

Improved Wayline Logistics: questions

How do I get Improved Wayline Logistics in Stellaris?

Research Waystations first (2 technologies in the whole chain); then Improved Wayline Logistics can be drawn as one of the 3 engineering research options. It also has conditions (see Requirements on this page).

What does Improved Wayline Logistics do?

It gives +4 Station Capacity, +2 Logistic Ship Capacity and +25% Logistic Ship Stockpile Capacity. It unlocks Wayport (ship size) and Waystation Repair Bay (starbase module). It leads to Advanced Wayline Logistics.

What is the ID of Improved Wayline Logistics?

The technology's ID is tech_waystation_2. To get it with the console: research_technology tech_waystation_2 (Stellaris 4.5.2).

How much does Improved Wayline Logistics cost?

2,500 engineering research before modifiers. In game the cost grows with empire size (+0.2% per point above the base, common/defines) and the galaxy's tech cost setting.

Source: common/technology/00_nomads_dlc_tech.txt and localisation/english, Stellaris Cygnus v4.5.2 (9776). Base numbers before empire-size and difficulty modifiers.

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