
Adaptive Calluses
Adaptive Calluses is a mutations species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +5% Metallurgist Workforce, +5% Artisan Workforce and +10% Metallurgist Workforce.
What Adaptive Calluses does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Trait: Adaptive Mutations
- Never (switched off)
In the game
When handling scalding or corrosive materials, extra-thick calluses can be invaluable.
Adaptive Calluses: questions
How many trait points does Adaptive Calluses cost?
Adaptive Calluses costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Adaptive Calluses at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Adaptive Calluses?
trait_adaptive_forge
Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).