StellarisDB

Clone Soldier Descendant

Biological species trait
No costBiologicalLithoidNot at creation

Clone Soldier Descendant is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +20% Governing Ethics Attraction, +20% Army Damage and +10% Pop Food Upkeep. Opposite of Vat-Grown, Clone Soldier and Clone Soldier Ascendant.

Cost
0
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_clone_soldier_fertile

What Clone Soldier Descendant does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +20%Governing Ethics Attraction
  • +20%Army Damage
  • +10%Pop Food Upkeep
  • +10%Pop Mineral Upkeep
  • +10%Pop Alloy Upkeep

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

  • Never (switched off)

In the game

Once infertile, engineered for compliance and war. Their genetic edge diminished, they are now stable enough for natural reproduction.

Clone Soldier Descendant: questions

How many trait points does Clone Soldier Descendant cost?

Clone Soldier Descendant costs no trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Clone Soldier Descendant?

Vat-Grown, Clone Soldier and Clone Soldier Ascendant: a species cannot have both.

Can I pick Clone Soldier Descendant at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Clone Soldier Descendant?

trait_clone_soldier_fertile

Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).

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