
Clone Soldier Descendant
Clone Soldier Descendant is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +20% Governing Ethics Attraction, +20% Army Damage and +10% Pop Food Upkeep. Opposite of Vat-Grown, Clone Soldier and Clone Soldier Ascendant.
What Clone Soldier Descendant does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +20%Governing Ethics Attraction
- +20%Army Damage
- +10%
Pop Food Upkeep - +10%
Pop Mineral Upkeep - +10%
Pop Alloy Upkeep
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
Once infertile, engineered for compliance and war. Their genetic edge diminished, they are now stable enough for natural reproduction.
Clone Soldier Descendant: questions
How many trait points does Clone Soldier Descendant cost?
Clone Soldier Descendant costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Clone Soldier Descendant?
Vat-Grown, Clone Soldier and Clone Soldier Ascendant: a species cannot have both.
Can I pick Clone Soldier Descendant at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Clone Soldier Descendant?
trait_clone_soldier_fertile
Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).