
Clone Soldier Ascendant
Clone Soldier Ascendant is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +50% Governing Ethics Attraction, +20% Habitability and +40% Job Efficiency for Elites. Opposite of Fertile, Slow Breeders, Rapid Breeders, Clone Soldier and 8 more.
What Clone Soldier Ascendant does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +50%Governing Ethics Attraction
- +20%Habitability
- +40%Job Efficiency for Elites
- +25%Specialist And Complex Drone Cat Bonus Workforce
- +30%
Pop Food Upkeep - +30%
Pop Mineral Upkeep - +30%
Pop Alloy Upkeep - +75%Army Damage
- +25%Army Health
Opposite traits
A species cannot have this trait together with any of these.
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
Clones at their genetically-engineered peak, with further improved strength, efficiency, durability, and longevity - but forever infertile.
Clone Soldier Ascendant: questions
How many trait points does Clone Soldier Ascendant cost?
Clone Soldier Ascendant costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Clone Soldier Ascendant?
Fertile, Slow Breeders, Rapid Breeders, Clone Soldier, Clone Soldier Descendant, Budding, Crystallization, Polymelic, Psychological Infertility, Existential Iteroparity and 2 more: a species cannot have both.
Can I pick Clone Soldier Ascendant at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Clone Soldier Ascendant?
trait_clone_soldier_infertile_full_potential
Source: common/traits/02_species_traits_basic_characteristics.txt, Stellaris Cygnus v4.5.2 (9776).