
Ancient Dreadnought
Ancient Dreadnought is a cyborg species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +500% Army Damage and +15% Metallurgist Workforce.
What Ancient Dreadnought does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +500%Army Damage
- +15%Metallurgist Workforce
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- from
- Technology: Leviathan Tech Genesis
- Country flag: harvested_dreadnought_parts
- Can add cybernetic traits
- Trait: Cybernetic
- Requires the Integrated Anatomy Tradition.
In the game
Equipped with miniaturized energy modules, there is a marked enhancement in industrial productivity and an increase in frame-integrated weaponry damage.
Ancient Dreadnought: questions
How many trait points does Ancient Dreadnought cost?
Ancient Dreadnought costs 2 trait points (common/traits, Stellaris 4.5.2).
Can I pick Ancient Dreadnought at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Ancient Dreadnought?
trait_cyborg_ancient_dreadnought
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).