StellarisDB

Bulky

Cyborg species trait
+2 points backBiologicalLithoidNot at creation

Bulky is a cyborg species trait in Stellaris 4.5.2 that gives 2 trait points back. It is for Biological and Lithoid species, added later, not at species creation. It gives +10% Pop Housing Usage and +35% Resettlement Cost. Opposite of Double-Jointed.

Cost
-2
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_cyborg_bulky

What Bulky does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +10%Pop Housing Usage
  • +35%Resettlement Cost

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

These highly advanced mega-machines were not designed to traverse the universe in a box.

Bulky: questions

How many trait points does Bulky cost?

Bulky gives 2 trait points back (common/traits, Stellaris 4.5.2).

What traits are opposite to Bulky?

Double-Jointed: a species cannot have both.

Can I pick Bulky at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Bulky?

trait_cyborg_bulky

Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).

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