
Enigmatic Fortress
Enigmatic Fortress is a cyborg species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives -50% Pop Amenities Usage.
What Enigmatic Fortress does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -50%Pop Amenities Usage
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- from
- Technology: Leviathan Tech Genesis
- Country flag: harvested_fortress_parts
- Can add cybernetic traits
- Trait: Cybernetic
- Requires the Integrated Anatomy Tradition.
In the game
Enigmatic self-repair routines can source materials directly from subspace, dramatically lowering the material expenses associated with repairs.
Enigmatic Fortress: questions
How many trait points does Enigmatic Fortress cost?
Enigmatic Fortress costs 2 trait points (common/traits, Stellaris 4.5.2).
Can I pick Enigmatic Fortress at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Enigmatic Fortress?
trait_cyborg_enigmatic_fortress
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).