StellarisDB

Harvesters

Cyborg species trait
1 pointBiologicalLithoid

Harvesters is a cyborg species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +10% Farmer Workforce.

Cost
1
At species creation
yes
Random species
no
Species
Biological, Lithoid
ID
trait_cyborg_harvesters

What Harvesters does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +10%Farmer Workforce

Who can take it

Only with civic

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

A suite of tools, from nutrient solution diagnostics and on-site balancing to per-stalk micro-threshing, enables cybernetic workers to increase produce yields.

Harvesters: questions

How many trait points does Harvesters cost?

Harvesters costs 1 trait point (common/traits, Stellaris 4.5.2).

Can I pick Harvesters at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Harvesters?

trait_cyborg_harvesters

Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).

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