
Logic Engines
Logic Engines is a cyborg species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +10% Researcher Workforce.
What Logic Engines does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +10%Researcher Workforce
Job Efficiency for Research Producing Jobs: +10%
Who can take it
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add aug bazaar traits
- Can add cybernetic traits
- Trait: Cybernetic
- Requires the Integrated Anatomy Tradition.
In the game
Efficiently navigating the increasingly complex frontiers of science requires parallel processors to augment organic brains.
Logic Engines: questions
How many trait points does Logic Engines cost?
Logic Engines costs 1 trait point (common/traits, Stellaris 4.5.2).
Can I pick Logic Engines at species creation?
Yes, for Biological and Lithoid species.
What is the ID of Logic Engines?
trait_cyborg_logic_engines
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).