
Power Intensive
Power Intensive is a cyborg species trait in Stellaris 4.5.2 that gives 1 trait point back. It is for Biological and Lithoid species, added later, not at species creation.
What Power Intensive does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
No modifier lines in the files.
Increases
Energy Credits Upkeep by +1
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Can add cybernetic traits
- Trait: Cybernetic
- Requires the Integrated Anatomy Tradition.
In the game
These cybernetic components require frequent recharging from an external power source.
Power Intensive: questions
How many trait points does Power Intensive cost?
Power Intensive gives 1 trait point back (common/traits, Stellaris 4.5.2).
Can I pick Power Intensive at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Power Intensive?
trait_cyborg_power_intensive
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).