StellarisDB

Refurbished Implants

Cyborg species trait
1 pointBiologicalLithoidThe Machine Age

Refurbished Implants is a cyborg species trait in Stellaris 4.5.2 that costs 1 trait point. It is for Biological and Lithoid species and can be picked when a species is created. It gives +10% Pop Growth Speed.

Cost
1
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_cyborg_mass_produced

What Refurbished Implants does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +10%Pop Growth Speed

Who can take it

Only with origin

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

The enforced backwards compatibility of mandatory implants greatly reduces the cost of outfitting newborn citizens.

Refurbished Implants: questions

How many trait points does Refurbished Implants cost?

Refurbished Implants costs 1 trait point (common/traits, Stellaris 4.5.2).

Can I pick Refurbished Implants at species creation?

Yes, for Biological and Lithoid species with the origin origin_unplugged.

What is the ID of Refurbished Implants?

trait_cyborg_mass_produced

Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).

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