
Ritualistic Implants
Ritualistic Implants is a cyborg species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives +5% Metallurgist Workforce, +5% Artisan Workforce and +5% Engineer Workforce.
What Ritualistic Implants does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +5%Metallurgist Workforce
- +5%Artisan Workforce
- +5%Engineer Workforce
- +5%Bureaucrat Workforce
- +5%Soldier Workforce
- +5%Job Efficiency for Workers
- +5%Army Damage
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
The faithful proudly adorn these implants. Their dedication to the divine is an inspiration to all.
Ritualistic Implants: questions
How many trait points does Ritualistic Implants cost?
Ritualistic Implants costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Ritualistic Implants at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Ritualistic Implants?
trait_cyborg_ritualistic_implants
Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).