StellarisDB

Utilitarian Augments

Cyborg species trait
+2 points backBiologicalLithoidNot at creationThe Machine Age

Utilitarian Augments is a cyborg species trait in Stellaris 4.5.2 that gives 2 trait points back. It is for Biological and Lithoid species, added later, not at species creation. It gives -20% Influential Jobs Bonus Workforce. Opposite of Embellished Augments.

Cost
-2
At species creation
no
Random species
no
Species
Biological, Lithoid
ID
trait_cyborg_welded_countenance

What Utilitarian Augments does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • -20%Influential Jobs Bonus Workforce

Opposite traits

A species cannot have this trait together with any of these.

0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

These cyborgs employ crude but functional parts with minimal consideration for aesthetics. Sometimes the job just has to get done.

Utilitarian Augments: questions

How many trait points does Utilitarian Augments cost?

Utilitarian Augments gives 2 trait points back (common/traits, Stellaris 4.5.2).

What traits are opposite to Utilitarian Augments?

Embellished Augments: a species cannot have both.

Can I pick Utilitarian Augments at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Utilitarian Augments?

trait_cyborg_welded_countenance

Source: common/traits/10_species_traits_cyborg.txt, Stellaris Cygnus v4.5.2 (9776).

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