StellarisDB

Ductile

Biological species trait
2 pointsBiologicalNot at creation

Ductile is a biological species trait in Stellaris 4.5.2 that costs 2 trait points (base cost). It is for Biological species, added later, not at species creation. It gives +100% Job Efficiency for Livestock.

Cost
2 (base)
At species creation
no
Random species
no
Species
Biological
ID
trait_ductile

What Ductile does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +100%Job Efficiency for Livestock

Who can take it

Species classes: INF

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

This species has been engineered to grow reusable alloy compounds.

Ductile: questions

How many trait points does Ductile cost?

Ductile costs 2 trait points (common/traits, Stellaris 4.5.2).

Can I pick Ductile at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Ductile?

trait_ductile

Source: common/traits/09_ascension_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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