
Ductile
Ductile is a biological species trait in Stellaris 4.5.2 that costs 2 trait points (base cost). It is for Biological species, added later, not at species creation. It gives +100% Job Efficiency for Livestock.
What Ductile does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +100%Job Efficiency for Livestock
Who can take it
Species classes: INF
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Can do advanced gene modding
- from
- When Any of (Without: biogenesis; Tradition: Genetic Traditions)
- Otherwise
- from
In the game
This species has been engineered to grow reusable alloy compounds.
Ductile: questions
How many trait points does Ductile cost?
Ductile costs 2 trait points (common/traits, Stellaris 4.5.2).
Can I pick Ductile at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Ductile?
trait_ductile
Source: common/traits/09_ascension_traits.txt, Stellaris Cygnus v4.5.2 (9776).