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Purity traditions

Ascension tradition tree
5 traditionsBiomorphosisBioGenesis

Purity is a tradition tree opened by an ascension perk in Stellaris 4.5.2 with 5 traditions. Adopting it gives +20% Leader Lifespan and Agenda: Perfection Protocols. Finishing it gives +1 Ascension Perks Unlocked. Traditions: Genotype Regeneration, Exemplary Genetics, Flexible Tradition I, Flexible Tradition II and Flexible Tradition III. DLC: BioGenesis.

Genotype RegenerationExemplary GeneticsFlexible Tradition IFlexible Tradition IIFlexible Tradition III

We will know what it means to be pure.

Adoption bonus

Purity Traditions
When the tree is adopted

Purity Traditions

  • +20%Leader Lifespan
Unlocks agendaPerfection Protocols

The 5 traditions

In the order they open: a tradition needs the ones named under it (has_tradition in its possible block).

Genotype Regeneration

Genotype Regeneration

—

Flexible Tradition I

Flexible Tradition I

  • This Flexible Tradition is determined by the Approach selected during Stage I of the Biomorphosis Situation: - Purity: Heightened Attributes - Cloning: Genomic Growth - Mutation: Environmental Integration
As Heightened Attributes — when Wilderness empire
  • -25%Empire Size from Districts
  • -25%Empire Size from Colonies
As Genomic Growth — when Country flag: genetic_ascension_stage_1_cloning; Not: Country flag: clone_army_full_potential
  • -10%Pop Upkeep
  • -10%Pop Amenities Usage
As Environmental Integration — when Not: Is mutation authority (Country flag: bio_mutation); Country flag: genetic_ascension_stage_1_mutation
  • +0.5Habitability Ceil Uncapped
  • The Founder Species' current Habitability Trait is replaced with Mutagenic Habitability Species with Mutagenic Habitability can reach 175% Habitability, granting the following for every 10% Habitability above 100%: - Job Efficiency: $@auto_adapted_production|2%$ - Pop Housing Usage: $@auto_adapted_housing|2%$ - Pop Amenities Usage: $@auto_adapted_amenities|%2$
As Empowered Environmental Integration — when Country flag: bio_mutation; Country flag: genetic_ascension_stage_1_mutation
  • +1.25Habitability Ceil Uncapped
  • The Founder Species' current Habitability Trait is replaced with Mutagenic Habitability Organic Species can reach 250% Habitability, granting the following for every 10% Habitability above 100%: - Job Efficiency: $@auto_adapted_production|2%$ - Pop Housing Usage: $@auto_adapted_housing|2%$ - Pop Amenities Usage: $@auto_adapted_amenities|%2$
As Environmental Integration — when Not: Is mutation authority (Country flag: bio_mutation); Origin: Evolutionary Predators
  • +0.5Habitability Ceil Uncapped
  • The Founder Species' current Habitability Trait is replaced with Mutagenic Habitability Species with Mutagenic Habitability can reach 175% Habitability, granting the following for every 10% Habitability above 100%: - Job Efficiency: $@auto_adapted_production|2%$ - Pop Housing Usage: $@auto_adapted_housing|2%$ - Pop Amenities Usage: $@auto_adapted_amenities|%2$
As Empowered Environmental Integration — when Country flag: bio_mutation; Origin: Evolutionary Predators
  • +1.25Habitability Ceil Uncapped
  • The Founder Species' current Habitability Trait is replaced with Mutagenic Habitability Organic Species can reach 250% Habitability, granting the following for every 10% Habitability above 100%: - Job Efficiency: $@auto_adapted_production|2%$ - Pop Housing Usage: $@auto_adapted_housing|2%$ - Pop Amenities Usage: $@auto_adapted_amenities|%2$
Exemplary Genetics

Exemplary Genetics

Needs Genotype Regeneration
  • +6Organic Species Modification Points
  • +2Organic Species Trait Picks
  • -50%Modify Species Special Project Cost
Flexible Tradition II

Flexible Tradition II

Needs Flexible Tradition I
  • This Flexible Tradition is determined by the Approach selected during Stage II of the Biomorphosis Situation: - Purity: Optimized Neurology - Cloning: Biochemical Composure - Mutation: Somatic Subversiveness
As Optimized Neurology — when Any of (Country flag: genetic_ascension_stage_2_purity; Wilderness empire)
  • +1Leader Starting Traits
  • -25%Leader Starting Age
  • -1Leader Maximum Negative Traits
As Somatic Subversiveness — when Country flag: genetic_ascension_stage_2_mutation
  • +1Effective Leader Skill Level
  • +10%Species Leader Exp Gain
  • +10%Leader Lifespan
As Somatic Subversiveness — when Origin: Evolutionary Predators
  • +1Effective Leader Skill Level
  • +10%Species Leader Exp Gain
  • +10%Leader Lifespan
Flexible Tradition III

Flexible Tradition III

Needs Flexible Tradition I
  • This Flexible Tradition is determined by the Approach selected during Stage III of the Biomorphosis Situation: - Purity: Imperfection Remediation - Cloning: Artificial Population - Mutation: Nucleotide Isolation
As Imperfection Remediation — when Country flag: genetic_ascension_stage_3_purity; Not: Xenophile; Not: Wilderness empire
  • +25Sub-Species Pops Integrated Per Month
  • +33%Pop Purge Speed
  • -10%Empire Size from Pops
As Imperfection Remediation — when Country flag: genetic_ascension_stage_3_purity; Xenophile
  • +50Sub-Species Pops Integrated Per Month
  • -10%Empire Size from Pops
As Artificial Population — when Country flag: genetic_ascension_stage_3_cloning; Not: Country flag: clone_army_full_potential
  • +50%Governing Ethics Attraction
As Artificial Population — when Country flag: clone_army_full_potential
  • +50%Governing Ethics Attraction
As Nucleotide Isolation — when Origin: Evolutionary Predators
  • Adaptive Evolution Situation Monthly Progress: +25% Gain access to Leviathan Traits via the Adaptive Evolution Situation

Completion bonus

Purity Traditions Finished
When all traditions are taken

Purity Traditions Finished

  • +1Ascension Perks Unlocked

Who can pick Purity

Read from the tree's potential block; our words where the game has no text.

Console command

Typed in the game's console (the ~ key) as a script effect; achievements are off for that game.

effect add_tradition = tr_purity_adopt

Each tradition's ID is in its card's address on this page and in /raw/traditions.json.

Purity traditions: questions

What does the Purity tradition tree do?

Purity is a tradition tree opened by an ascension perk in Stellaris 4.5.2 with 5 traditions. Adopting it gives +20% Leader Lifespan and Agenda: Perfection Protocols. Finishing it gives +1 Ascension Perks Unlocked. Traditions: Genotype Regeneration, Exemplary Genetics, Flexible Tradition I, Flexible Tradition II and Flexible Tradition III. DLC: BioGenesis.

Which Purity tradition comes first?

Genotype Regeneration and Flexible Tradition I need no other tradition of the tree; the rest need the ones named under each.

How many tradition trees can I adopt?

Up to 7 (TRADITION_CATEGORIES_MAX, Stellaris 4.5.2); every finished tree's completion bonus also gives an ascension perk slot.

Source: common/tradition_categories/01_purity.txt, common/traditions and localisation/english, Stellaris Cygnus v4.5.2 (9776). Layout template in the game: tree_11_12.

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