StellarisDB

Permeable Skin

Biological species trait
+1 point backBiologicalLithoidBioGenesis

Permeable Skin is a biological species trait in Stellaris 4.5.2 that gives 1 trait point back. It is for Biological and Lithoid species and can be picked when a species is created. Opposite of Adaptive and Extremely Adaptive.

Cost
-1
At species creation
yes
Random species
yes
Species
Biological, Lithoid
ID
trait_permeable_skin

What Permeable Skin does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

No modifier lines in the files.

Habitability on worlds with a different Climate Category from our Preference: -20%

Opposite traits

A species cannot have this trait together with any of these.

Who can take it

Species classes: MOL, AQUATIC

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Specially developed skin that requires ideal conditions coats this species. As long as this species does not stray far from their home climate that shouldn't be a problem.

Permeable Skin: questions

How many trait points does Permeable Skin cost?

Permeable Skin gives 1 trait point back (common/traits, Stellaris 4.5.2).

What traits are opposite to Permeable Skin?

Adaptive and Extremely Adaptive: a species cannot have both.

Can I pick Permeable Skin at species creation?

Yes, for Biological and Lithoid species.

What is the ID of Permeable Skin?

trait_permeable_skin

Source: common/traits/15_biogenesis_species_traits.txt, Stellaris Cygnus v4.5.2 (9776).

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