
Docile Livestock
Docile Livestock is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological, Pre-sapient and Lithoid species, added later, not at species creation. It gives +30% Pop Growth Speed, +10% Bureaucrat Workforce and -50% Technician Workforce. Opposite of Intelligent, Erudite, Natural Engineers, Natural Physicists and 1 more.
What Docile Livestock does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +30%Pop Growth Speed
- +10%Bureaucrat Workforce
- -50%Technician Workforce
- -75%Researcher Workforce
Opposite traits
A species cannot have this trait together with any of these.
In the game
Docile and delicious, this species has had its higher brain functions genetically altered to create a kind of harmless livestock that can care for itself, without the pesky need for social interaction or self-determination.
Docile Livestock: questions
How many trait points does Docile Livestock cost?
Docile Livestock costs no trait points (common/traits, Stellaris 4.5.2).
What traits are opposite to Docile Livestock?
Intelligent, Erudite, Natural Engineers, Natural Physicists and Natural Sociologists: a species cannot have both.
Can I pick Docile Livestock at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Docile Livestock?
trait_presapient_docile_livestock
Source: common/traits/03_species_traits_presapients.txt, Stellaris Cygnus v4.5.2 (9776).