StellarisDB

Docile Livestock

Biological species trait
No costBiologicalPre-sapientLithoidNot at creation

Docile Livestock is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological, Pre-sapient and Lithoid species, added later, not at species creation. It gives +30% Pop Growth Speed, +10% Bureaucrat Workforce and -50% Technician Workforce. Opposite of Intelligent, Erudite, Natural Engineers, Natural Physicists and 1 more.

Cost
0
At species creation
no
Random species
no
Species
Biological, Pre-sapient, Lithoid
ID
trait_presapient_docile_livestock

What Docile Livestock does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +30%Pop Growth Speed
  • +10%Bureaucrat Workforce
  • -50%Technician Workforce
  • -75%Researcher Workforce

Opposite traits

A species cannot have this trait together with any of these.

0

In the game

Docile and delicious, this species has had its higher brain functions genetically altered to create a kind of harmless livestock that can care for itself, without the pesky need for social interaction or self-determination.

Docile Livestock: questions

How many trait points does Docile Livestock cost?

Docile Livestock costs no trait points (common/traits, Stellaris 4.5.2).

What traits are opposite to Docile Livestock?

Intelligent, Erudite, Natural Engineers, Natural Physicists and Natural Sociologists: a species cannot have both.

Can I pick Docile Livestock at species creation?

No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.

What is the ID of Docile Livestock?

trait_presapient_docile_livestock

Source: common/traits/03_species_traits_presapients.txt, Stellaris Cygnus v4.5.2 (9776).

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