StellarisDB

Logic Engines

Robotic species trait
2 pointsMechanicalMachine

Logic Engines is a robotic species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Mechanical and Machine species and can be picked when a species is created. It gives +10% Researcher Workforce.

Cost
2
At species creation
yes
Random species
yes
Species
Mechanical, Machine
ID
trait_robot_logic_engines

What Logic Engines does

Modifier lines by where they apply, as the game prints them; then the trait's own effect text.

Species
  • +10%Researcher Workforce
0

When modification offers it

species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).

In the game

Efficiently navigating the increasingly complex frontiers of science requires new states, beyond the simple half-truths of ternary and quaternary logic.

Logic Engines: questions

How many trait points does Logic Engines cost?

Logic Engines costs 2 trait points (common/traits, Stellaris 4.5.2).

Can I pick Logic Engines at species creation?

Yes, for Mechanical and Machine species.

What is the ID of Logic Engines?

trait_robot_logic_engines

Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).

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