
Logic Engines
Logic Engines is a robotic species trait in Stellaris 4.5.2 that costs 2 trait points. It is for Mechanical and Machine species and can be picked when a species is created. It gives +10% Researcher Workforce.
What Logic Engines does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- +10%Researcher Workforce
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Any of
- Can add droid traits
- from
- Technology: Artificial Specialists
- Not: Policy: Outlawed
- from
- Can add synth traits
- from
- Technology: Artificial Administration
- Not: Policy: Outlawed
- from
- Owner is machine intelligence
- from
- Machine Intelligence
- from
- Owner is individual machine
- from
- Is individual machine
- from
- Can add droid traits
In the game
Efficiently navigating the increasingly complex frontiers of science requires new states, beyond the simple half-truths of ternary and quaternary logic.
Logic Engines: questions
How many trait points does Logic Engines cost?
Logic Engines costs 2 trait points (common/traits, Stellaris 4.5.2).
Can I pick Logic Engines at species creation?
Yes, for Mechanical and Machine species.
What is the ID of Logic Engines?
trait_robot_logic_engines
Source: common/traits/05_species_traits_robotic.txt, Stellaris Cygnus v4.5.2 (9776).