
Neuro-Calmed
Neuro-Calmed is a biological species trait in Stellaris 4.5.2 that costs no trait points. It is for Biological and Lithoid species, added later, not at species creation. It gives -5% Empire Size from Pops and +15% Governing Ethics Attraction.
What Neuro-Calmed does
Modifier lines by where they apply, as the game prints them; then the trait's own effect text.
- -5%Empire Size from Pops
- +15%Governing Ethics Attraction
When modification offers it
species_potential_add and species_possible_add: when genetic or robotic modification shows and allows the trait (the wording is ours).
- Never (switched off)
In the game
These cyborgs have their Neuroxene levels downregulated, reducing impulsivity and aggression, driving individuals to de-prioritize personal gain in favor of societal norms.
Neuro-Calmed: questions
How many trait points does Neuro-Calmed cost?
Neuro-Calmed costs no trait points (common/traits, Stellaris 4.5.2).
Can I pick Neuro-Calmed at species creation?
No — it is not offered when a species is created (initial = no); it comes from genetic or robotic modification, events or other effects.
What is the ID of Neuro-Calmed?
trait_unplugged_neurocalmed
Source: common/traits/15_unplugged_traits.txt, Stellaris Cygnus v4.5.2 (9776).