
Amusement Megaplex
Amusement Megaplex is an amenities building in Stellaris 4.5.2. It costs 800 Minerals, 25 Influence and takes 480 days to build. It adds Entertainers, Logistic Drones and capital_trader jobs, depending on the empire.
Jobs Amusement Megaplex adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 EntertainersRegular empire (not gestalt)
- Owner
- Regular empire (not gestalt)
- Owner
200 Logistic DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
100 Logistic DronesGestalt Consciousness; Tradition: Distributed Delivery Systems
- Owner
- Gestalt Consciousness
- Tradition: Distributed Delivery Systems
- Owner
- 200 capital_trader
Civic: Corporate Hedonism
- branch office owner
- 200 capital_trader
Civic: Hyperspace Trade
- branch office owner
- 200 capital_trader
Civic: Storm Influencers
- branch office owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
800Minerals
25Influence
80Alloys — Nomadic empire- Nomadic empire
25Influence — Megacorporation- Owner
- Megacorporation
- Produces a month
+10Energy Credits
What Amusement Megaplex does
- +0.1
Trade Produced per 100 Entertainers
when…
- Always
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +0.1
Trade Produced per 100 Entertainers
when…
- branch office owner
- +0.1
- +5Minimum Crime
when…
- branch office owner
- Is criminal syndicate
How to unlock Amusement Megaplex
No technology needed.
- Has branch office
- branch office owner
- Is legit or legal criminal
- branch office owner
Destroyed or converted when (destroy_trigger)
- branch office owner
- Is illegal criminal
In the game
A magical place where dreams can become reality, this megaplex features wholesome, corporate-sanctioned fun for the entire family unit.
ID
building_amusement_megaplexAmusement Megaplex: questions
How much does Amusement Megaplex cost in Stellaris?
800 Minerals, 25 Influence, 480 days to build (common/buildings, base values).
What jobs does Amusement Megaplex give?
Depending on the empire: Entertainers, Logistic Drones and capital_trader.
What is the ID of Amusement Megaplex?
building_amusement_megaplex (common/buildings, Stellaris 4.5.2).
Source: common/buildings/14_branch_office_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
