StellarisDB

Lithic Baths

Resource building
Not built directly

Lithic Baths is a resource building in Stellaris 4.5.2. It costs 2,000 Minerals, 100 Volatile Motes, 800 Biomass and takes 480 days to build, with an upkeep of 10 Minerals, 2 Volatile Motes a month. It adds Miners, Acolytes of the Hammer and Mining Drones jobs, depending on the empire. It needs Advanced Mineral Purification.

Cost
2,000Minerals100Volatile Motes800Biomass
Upkeep
10Minerals2Volatile Motes
Build time
480 days
Housing
—
ID
building_churning_tunnels_4

Jobs Lithic Baths adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • 400 Miners
    Regular empire (not gestalt); any of: Country type: Fallen Empire; any of: Coun…
    • Owner
      • Regular empire (not gestalt)
      • Not: Is fallen empire spiritualist
  • Not: Planet class: Shattered Ring Segment; any of: Country type: Fallen Empire;…
    • Not: Planet class: Shattered Ring Segment
    • Owner
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
2,000Minerals100Volatile Motes800Biomass
Upkeep a month
10Minerals2Volatile Motes

What Lithic Baths does

On the planet
  • +0.5Minerals Produced per 100 Miners
  • +5%Job Efficiency for Mining Drones
Only in some cases

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Lithic Macerator
  2. →Lithic Baths

How to unlock Lithic Baths

Shown when (potential)
  • Owner
    • Wilderness empire
Can be built when (allow)
  • Has fully upgraded capital
    • When Modifier: Resort World
      • Requires Resort Capital-Complex on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Estates on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat System Control on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Nexus on planet.
    • When owner (Hive Mind)
      • Requires Hive Nexus on colony.
    • When owner (Machine Intelligence)
      • Requires Primary Nexus on colony.
    • Otherwise
      • Requires System Capital-Complex on colony.
Destroyed or converted when (destroy_trigger)

In the game

A concert of macerators, bio-chemical agents, and biofilms permits extraction of minerals on-site, wherever they happens to be a rich seam.

ID

building_churning_tunnels_4

Lithic Baths: questions

How much does Lithic Baths cost in Stellaris?

2,000 Minerals, 100 Volatile Motes, 800 Biomass, 480 days to build; upkeep 10 Minerals, 2 Volatile Motes a month (common/buildings, base values).

What jobs does Lithic Baths give?

Depending on the empire: Miners, Acolytes of the Hammer and Mining Drones.

What does Lithic Baths upgrade from and to?

It is upgraded from Lithic Macerator.

What is the ID of Lithic Baths?

building_churning_tunnels_4 (common/buildings, Stellaris 4.5.2).

Source: common/buildings/21_wilderness_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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