StellarisDB

Class-4 Singularity

Resource building
Not built directly

Class-4 Singularity is a resource building in Stellaris 4.5.2. It costs 2,500 Alloys, 500 Rare Crystals and takes 600 days to build, with an upkeep of 3 Alloys, 5 Rare Crystals a month. It adds Technicians, Acolytes of the Hyperspanner and Tech-Drones jobs, depending on the empire.

Cost
2,500Alloys500Rare Crystals
Upkeep
3Alloys5Rare Crystals
Build time
600 days
Housing
—
ID
building_class_4_singularity

Jobs Class-4 Singularity adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

  • Regular empire (not gestalt); any of: Country type: Fallen Empire; any of: Coun…
    • Owner
      • Regular empire (not gestalt)
      • Not: Is fallen empire spiritualist
  • any of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
  • Gestalt Consciousness
    • Owner
      • Gestalt Consciousness

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
2,500Alloys500Rare Crystals
400Biomass — Wilderness empire
  • Owner
    • Wilderness empire
Upkeep a month
3Alloys5Rare Crystals
Produces a month
+200Energy Credits

What Class-4 Singularity does

Only in some cases
    • +100%Acolytes of the Hyperspanner Automated Workforce
    when…
    • +100%Technicians Automated Workforce
    • +100%Tech-Drones Automated Workforce
    when…
    • Owner
      • Not: Wilderness empire
      • Not: Virtuality
    • +3%Infrastructure Build Speed
    • +3%Decision Enactment Speed
    when…

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Class-3 Singularity
  2. →Class-4 Singularity

How to unlock Class-4 Singularity

No technology needed.

Shown when (potential)
  • Owner
  • None of
    • Modifier: Resort World
    • Modifier: Thrall-World
    • Modifier: Penal Colony
Can be built when (allow)
  • Requires schematics acquired from Arcane Deciphering
Destroyed or converted when (destroy_trigger)
  • Never (switched off)

In the game

This singularity's power output challenges the laws of physics, yet the containment fields hold with unwavering stability.

ID

building_class_4_singularity

Class-4 Singularity: questions

How much does Class-4 Singularity cost in Stellaris?

2,500 Alloys, 500 Rare Crystals, 600 days to build; upkeep 3 Alloys, 5 Rare Crystals a month (common/buildings, base values).

What jobs does Class-4 Singularity give?

Depending on the empire: Technicians, Acolytes of the Hyperspanner and Tech-Drones.

What does Class-4 Singularity upgrade from and to?

It is upgraded from Class-3 Singularity.

What is the ID of Class-4 Singularity?

building_class_4_singularity (common/buildings, Stellaris 4.5.2).

Source: common/buildings/13_fallen_empire_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

Spotted a mistake on this page?