
Trader
Trader is a specialist job in Stellaris 4.5.2. For every 100 jobs filled it produces 8 Trade and costs 1 Consumer Goods a month. 35 buildings and districts add it, among them Interstellar Commerce Nexus, Galactic Commerce Hub and Clear Thought Clinic.
What a Trader produces
Per 100 jobs filled, before modifiers. Variants that only some empires or worlds get open with their condition.
- Upkeep per 100 jobs
1Consumer Goods
1Consumer Goods — Deposit: Subterranean Contact Zone- Trader is subterranean
- Planet
- Deposit: Subterranean Contact Zone
- Planet
- Trader is subterranean
- Produces per 100 jobs
+8Trade
+2Trade — Deposit: Subterranean Contact Zone- Trader is subterranean
- Planet
- Deposit: Subterranean Contact Zone
- Planet
- Trader is subterranean
Where Traders come from
Every building, district and zone whose job modifiers add this job. Zones add their amount for every district they sit on.
Interstellar Commerce NexusBuilding · 1,200 jobs (varies by empire)
Galactic Commerce HubBuilding · 600 jobs (varies by empire)
Clear Thought ClinicBuilding · 200 jobs (varies by empire)
Commerce MegaplexesBuilding · 200 jobs (varies by empire)
Commercial ForumBuilding · 200 jobs (varies by empire)
Commercial ZonesBuilding · 200 jobs (varies by empire)
Galactic Stock ExchangeBuilding · 200 jobs (varies by empire)
Logistics HubBuilding · 200 jobs (varies by empire)
Smuggler's PortBuilding · 100 jobs (varies by empire)
Administrative ArrayBuilding · 1 jobs (varies by empire)
Deployment PostBuilding · 1 jobs (varies by empire)
Governor's EstatesBuilding · 1 jobs (varies by empire)
Governor's PalaceBuilding · 1 jobs (varies by empire)
Habitat AdministrationBuilding · 1 jobs (varies by empire)
Habitat Central ControlBuilding · 1 jobs (varies by empire)
Habitat System ControlBuilding · 1 jobs (varies by empire)
Hive CoreBuilding · 1 jobs (varies by empire)
Hive NexusBuilding · 1 jobs (varies by empire)
Imperial CenterBuilding · 1 jobs (varies by empire)
Imperial ComplexBuilding · 1 jobs (varies by empire)
Imperial ComplexBuilding · 1 jobs (varies by empire)
Imperial PalaceBuilding · 1 jobs (varies by empire)
Planetary AdministrationBuilding · 1 jobs (varies by empire)
Planetary CapitalBuilding · 1 jobs (varies by empire)
Planetary ProcessorBuilding · 1 jobs (varies by empire)
Planetary Root BundleBuilding · 1 jobs (varies by empire)
Planetary Root ComplexBuilding · 1 jobs (varies by empire)
Planetary Root NexusBuilding · 1 jobs (varies by empire)
Planetary TendrilsBuilding · 1 jobs (varies by empire)
Primary NexusBuilding · 1 jobs (varies by empire)
Reassembled Ship ShelterBuilding · 1 jobs (varies by empire)
Resort AdministrationBuilding · 1 jobs (varies by empire)
Resort Capital-ComplexBuilding · 1 jobs (varies by empire)
System Capital-ComplexBuilding · 1 jobs (varies by empire)
Commercial SegmentDistrict · 100 jobs
Trade DistrictDistrict · 100 jobs (varies by empire)
Commercial NexusZone · 1,000 jobs per district (varies by empire)
Commercial NexusZone · 1,000 jobs per district (varies by empire)
Commercial NexusZone · 1,000 jobs per district (varies by empire)
Commercial NexusZone · 1,000 jobs per district (varies by empire)
Commercial NexusZone · 500 jobs per district (varies by empire)
ThreadwayZone · 500 jobs per district (varies by empire)
Agrarian VillagesZone · 375 jobs per district (varies by empire)
Subterranean UrbanizationZone · 375 jobs per district (varies by empire)
Coastal HamletsZone · 250 jobs per district (varies by empire)
Military Logistics ComplexZone · 250 jobs per district (varies by empire)
Industrial-Trade QuarterZone · 150 jobs per district (varies by empire)
Collective Research ComplexZone · 100 jobs per district (varies by empire)
Popular Research MallZone · 100 jobs per district (varies by empire)
Other effects of the job
- +300Amenities
when…
- Trader is subterranean
- Planet
- Deposit: Subterranean Contact Zone
- Planet
- Owner
- +200Amenities
- +100Amenities
when…
- colony.orbital defence.starbase?
- Owner
- +100Amenities
when…
- Starbase (if any)
- Owner
Other names
swappable_data: the same job shows another name for some empires or planets.
- Subterranean Liaison
- Trader is subterranean
- Planet
- Deposit: Subterranean Contact Zone
- Planet
- Trader is subterranean
Who can work it
- Has owner
- Not: Is being purged
- Not: Is being assimilated
- Is sapient
In the game
These proud deal-makers boost the value of everyday commodities, and expedite the movement of goods to where they are most needed or desired.
Trader: questions
What does a Trader produce in Stellaris?
For every 100 jobs filled: produces 8 Trade, upkeep 1 Consumer Goods a month, before modifiers (common/pop_jobs). Some outputs depend on the empire; see the page.
How do I get Traders jobs?
From Interstellar Commerce Nexus, Galactic Commerce Hub, Clear Thought Clinic, Commerce Megaplexes, Commercial Forum, Commercial Zones and 29 more. Zones that add them per district: Commercial Nexus, Threadway, Agrarian Villages, Subterranean Urbanization and 5 more.
Source: common/pop_jobs/02_specialist_jobs.txt, Stellaris Cygnus v4.5.2 (9776).
