StellarisDB

Energy Nexus

Resource building
Not built directly

Energy Nexus is a resource building in Stellaris 4.5.2. It needs Planetary Power Grid.

Cost
—
Upkeep
—
Build time
480 days
Housing
—
ID
building_energy_nexus

Jobs Energy Nexus adds

Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.

Adds no jobs.

Cost, upkeep and output

Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.

Cost
600Minerals — Not: Nomadic empire; none of: Is ringworld
  • Owner
    • Not: Nomadic empire
  • Not: Has ringworld output boost
    • Is ringworld
60Rare Crystals — Nomadic empire; none of: Is ringworld
  • Owner
    • Nomadic empire
  • Not: Has ringworld output boost
    • Is ringworld
50Rare Crystals — none of: Is ringworld
  • Not: Has ringworld output boost
    • Is ringworld
900Minerals — Not: Nomadic empire; Is ringworld
  • Owner
    • Not: Nomadic empire
  • Is ringworld
90Rare Crystals — Nomadic empire; Is ringworld
  • Owner
    • Nomadic empire
  • Is ringworld
200Rare Crystals — Is ringworld
  • Is ringworld
Upkeep a month
2Energy Credits — none of: Is ringworld
  • Not: Has ringworld output boost
    • Is ringworld
1Rare Crystals — none of: Is ringworld
  • Not: Has ringworld output boost
    • Is ringworld
5Energy Credits — Is ringworld
  • Is ringworld
3Rare Crystals — Is ringworld
  • Is ringworld

What Energy Nexus does

On the planet
  • +1Energy Credits Produced per 100 Technicians
Only in some cases
    • +0.5Energy Credits Produced per 100 Technicians
    when…
    • Is ringworld

Upgrade chain

upgrades = { } in the files: each building upgrades to the next.

  1. Energy Grid
  2. →Energy Nexus

How to unlock Energy Nexus

Shown when (potential)
Can be built when (allow)
  • Has upgraded capital
    • When Modifier: Resort World
      • Requires Resort Administration on colony.
    • When Modifier: Thrall-World
      • Requires Governor's Palace on colony.
    • When Planet class: Orbital Habitat
      • Requires Habitat Administration on colony.
    • When owner (Wilderness empire)
      • Requires Planetary Root Bundle on planet.
    • When owner (Hive Mind)
      • Requires Hive Core on colony.
    • When owner (Machine Intelligence)
      • Requires Administrative Array on colony.
    • Otherwise
      • Requires Planetary Administration on planet.
Destroyed or converted when (destroy_trigger)

In the game

This colossal facility centralizes all energy grids on the planet, improving their efficiency.

ID

building_energy_nexus

Energy Nexus: questions

What does Energy Nexus upgrade from and to?

It is upgraded from Energy Grid.

What is the ID of Energy Nexus?

building_energy_nexus (common/buildings, Stellaris 4.5.2).

Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.

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