
Voltaic Production Yard
Voltaic Production Yard is a resource building in Stellaris 4.5.2. It costs 400 Minerals and takes 360 days to build, with an upkeep of 2 Energy Credits a month. It adds Technicians, Acolytes of the Hyperspanner and Tech-Drones jobs, depending on the empire. It needs High-Energy Capacitors.
Jobs Voltaic Production Yard adds
Jobs come from the building's job modifiers; 4.x counts jobs in hundreds (a district adds 100). Variants for other kinds of empires are listed with their condition.
200 TechniciansRegular empire (not gestalt); any of: Country type: Fallen Empire; any of: Coun…
- Owner
- Regular empire (not gestalt)
- Not: Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Owner

any of: Country type: Fallen Empire; any of: Country type: Awakened Empire; Eth…
- Owner
- Is fallen empire spiritualist
- Any of
- Country type: Fallen Empire
- Country type: Awakened Empire
- Ethic: Fanatic Spiritualist
- Any of
- Is fallen empire spiritualist
- Owner
200 Tech-DronesGestalt Consciousness
- Owner
- Gestalt Consciousness
- Owner
Cost, upkeep and output
Base values from the building's resources block; conditional variants (nomadic empires pay other resources, for example) open with their condition.
- Cost
400Minerals
40Volatile Motes — Nomadic empire- Nomadic empire
- Upkeep a month
2Energy Credits
How to unlock Voltaic Production Yard
- Owner
- Not: Wilderness empire
- Not: Modifier: Resort World
- Any of
- Carrier flag: ignore_ai_building_limitations
- Owner
- Not: Controlled by the AI
- Number of buildings of type Voltaic Production Yard less than 2
Destroyed or converted when (destroy_trigger)
- Owner
- Wilderness empire
In the game
Dedicated to large-scale energy generation, this building houses power cells, plasma conduits, and high-output generator arrays.
ID
building_generator_genericVoltaic Production Yard: questions
How much does Voltaic Production Yard cost in Stellaris?
400 Minerals, 360 days to build; upkeep 2 Energy Credits a month (common/buildings, base values).
What jobs does Voltaic Production Yard give?
Depending on the empire: Technicians, Acolytes of the Hyperspanner and Tech-Drones.
What is the ID of Voltaic Production Yard?
building_generator_generic (common/buildings, Stellaris 4.5.2).
Source: common/buildings/03_resource_buildings.txt, Stellaris Cygnus v4.5.2 (9776). Base values before modifiers.
